{
"version": 3,
"sources": ["../../../node_modules/@rails/actioncable/src/adapters.js", "../../../node_modules/@rails/actioncable/src/logger.js", "../../../node_modules/@rails/actioncable/src/connection_monitor.js", "../../../node_modules/@rails/actioncable/src/internal.js", "../../../node_modules/@rails/actioncable/src/connection.js", "../../../node_modules/@rails/actioncable/src/subscription.js", "../../../node_modules/@rails/actioncable/src/subscription_guarantor.js", "../../../node_modules/@rails/actioncable/src/subscriptions.js", "../../../node_modules/@rails/actioncable/src/consumer.js", "../../../node_modules/@rails/actioncable/src/index.js", "../../../node_modules/global/window.js", "../../../node_modules/global/document.js", "../../../node_modules/safe-json-parse/tuple.js", "../../../node_modules/@babel/runtime/helpers/extends.js", "../../../node_modules/is-function/index.js", "../../../node_modules/@videojs/xhr/lib/interceptors.js", "../../../node_modules/@videojs/xhr/lib/retry.js", "../../../node_modules/@videojs/xhr/lib/http-handler.js", "../../../node_modules/@videojs/xhr/lib/index.js", "../../../node_modules/videojs-vtt.js/lib/vtt.js", "../../../node_modules/videojs-vtt.js/lib/vttcue.js", "../../../node_modules/videojs-vtt.js/lib/vttregion.js", "../../../node_modules/videojs-vtt.js/lib/browser-index.js", "../../../node_modules/url-toolkit/src/url-toolkit.js", "../../../node_modules/@xmldom/xmldom/lib/conventions.js", "../../../node_modules/@xmldom/xmldom/lib/dom.js", "../../../node_modules/@xmldom/xmldom/lib/entities.js", "../../../node_modules/@xmldom/xmldom/lib/sax.js", "../../../node_modules/@xmldom/xmldom/lib/dom-parser.js", "../../../node_modules/@xmldom/xmldom/lib/index.js", "../../../node_modules/mux.js/lib/utils/numbers.js", "../../../node_modules/mux.js/lib/tools/parse-sidx.js", "../../../node_modules/mux.js/lib/utils/clock.js", "../../../node_modules/@hotwired/turbo/dist/turbo.es2017-esm.js", "../../../node_modules/@hotwired/turbo-rails/app/javascript/turbo/cable.js", "../../../node_modules/@hotwired/turbo-rails/app/javascript/turbo/snakeize.js", "../../../node_modules/@hotwired/turbo-rails/app/javascript/turbo/cable_stream_source_element.js", "../../../node_modules/@hotwired/turbo-rails/app/javascript/turbo/fetch_requests.js", "../../../node_modules/@hotwired/turbo-rails/app/javascript/turbo/index.js", "../../../node_modules/@hotwired/stimulus/dist/stimulus.js", "../../javascript/legacy_controllers/application.js", "../../javascript/lib/environment.js", "../../javascript/legacy_controllers/authentications_controller.js", "../../javascript/legacy_controllers/collapsible_text_controller.js", "../../javascript/legacy_controllers/contacts_controller.js", "../../../node_modules/swiper/shared/ssr-window.esm.mjs", "../../../node_modules/swiper/shared/utils.mjs", "../../../node_modules/swiper/shared/swiper-core.mjs", "../../../node_modules/swiper/shared/create-element-if-not-defined.mjs", "../../../node_modules/swiper/modules/navigation.mjs", "../../../node_modules/swiper/modules/autoplay.mjs", "../../../node_modules/swiper/modules/free-mode.mjs", "../../javascript/legacy_controllers/content_nav_tabs_controller.js", "../../javascript/legacy_controllers/course_cards_controller.js", "../../javascript/legacy_controllers/flashes_controller.js", "../../javascript/legacy_controllers/language_controller.js", "../../javascript/legacy_controllers/link_controller.js", "../../javascript/legacy_controllers/list_5_controller.js", "../../../node_modules/video.js/dist/video.es.js", "../../../node_modules/@babel/runtime/helpers/esm/extends.js", "../../../node_modules/@videojs/vhs-utils/es/resolve-url.js", "../../../node_modules/m3u8-parser/node_modules/@videojs/vhs-utils/es/stream.js", "../../../node_modules/m3u8-parser/node_modules/@videojs/vhs-utils/es/decode-b64-to-uint8-array.js", "../../../node_modules/m3u8-parser/dist/m3u8-parser.es.js", "../../../node_modules/@videojs/vhs-utils/es/codecs.js", "../../../node_modules/@videojs/vhs-utils/es/media-types.js", "../../../node_modules/@videojs/vhs-utils/es/byte-helpers.js", "../../../node_modules/mpd-parser/dist/mpd-parser.es.js", "../../../node_modules/@videojs/vhs-utils/es/media-groups.js", "../../../node_modules/@videojs/vhs-utils/es/decode-b64-to-uint8-array.js", "../../../node_modules/@videojs/vhs-utils/es/id3-helpers.js", "../../../node_modules/@videojs/vhs-utils/es/opus-helpers.js", "../../../node_modules/@videojs/vhs-utils/es/mp4-helpers.js", "../../../node_modules/@videojs/vhs-utils/es/ebml-helpers.js", "../../../node_modules/@videojs/vhs-utils/es/nal-helpers.js", "../../../node_modules/@videojs/vhs-utils/es/containers.js", "../../javascript/legacy_controllers/media_player_controller.js", "../../javascript/legacy_controllers/modal_controller.js", "../../javascript/legacy_controllers/off_canvas_controller.js", "../../javascript/legacy_controllers/slider_1_controller.js", "../../../node_modules/@stripe/stripe-js/dist/index.mjs", "../../javascript/controllers/stripe_controller.js", "../../../node_modules/@floating-ui/utils/dist/floating-ui.utils.mjs", "../../../node_modules/@floating-ui/core/dist/floating-ui.core.mjs", "../../../node_modules/@floating-ui/utils/dist/floating-ui.utils.dom.mjs", "../../../node_modules/@floating-ui/dom/dist/floating-ui.dom.mjs", "../../javascript/legacy_controllers/tooltip_controller.js", "../../javascript/legacy_controllers/top_bar_controller.js", "../../javascript/legacy_controllers/users_controller.js", "../../javascript/legacy_controllers/index.js", "../../javascript/lib/turbo_bridge.js", "../../javascript/application_legacy.js"],
"sourcesContent": ["export default {\n logger: typeof console !== \"undefined\" ? console : undefined,\n WebSocket: typeof WebSocket !== \"undefined\" ? WebSocket : undefined,\n}\n", "import adapters from \"./adapters\"\n\n// The logger is disabled by default. You can enable it with:\n//\n// ActionCable.logger.enabled = true\n//\n// Example:\n//\n// import * as ActionCable from '@rails/actioncable'\n//\n// ActionCable.logger.enabled = true\n// ActionCable.logger.log('Connection Established.')\n//\n\nexport default {\n log(...messages) {\n if (this.enabled) {\n messages.push(Date.now())\n adapters.logger.log(\"[ActionCable]\", ...messages)\n }\n },\n}\n", "import logger from \"./logger\"\n\n// Responsible for ensuring the cable connection is in good health by validating the heartbeat pings sent from the server, and attempting\n// revival reconnections if things go astray. Internal class, not intended for direct user manipulation.\n\nconst now = () => new Date().getTime()\n\nconst secondsSince = time => (now() - time) / 1000\n\nclass ConnectionMonitor {\n constructor(connection) {\n this.visibilityDidChange = this.visibilityDidChange.bind(this)\n this.connection = connection\n this.reconnectAttempts = 0\n }\n\n start() {\n if (!this.isRunning()) {\n this.startedAt = now()\n delete this.stoppedAt\n this.startPolling()\n addEventListener(\"visibilitychange\", this.visibilityDidChange)\n logger.log(`ConnectionMonitor started. stale threshold = ${this.constructor.staleThreshold} s`)\n }\n }\n\n stop() {\n if (this.isRunning()) {\n this.stoppedAt = now()\n this.stopPolling()\n removeEventListener(\"visibilitychange\", this.visibilityDidChange)\n logger.log(\"ConnectionMonitor stopped\")\n }\n }\n\n isRunning() {\n return this.startedAt && !this.stoppedAt\n }\n\n recordPing() {\n this.pingedAt = now()\n }\n\n recordConnect() {\n this.reconnectAttempts = 0\n this.recordPing()\n delete this.disconnectedAt\n logger.log(\"ConnectionMonitor recorded connect\")\n }\n\n recordDisconnect() {\n this.disconnectedAt = now()\n logger.log(\"ConnectionMonitor recorded disconnect\")\n }\n\n // Private\n\n startPolling() {\n this.stopPolling()\n this.poll()\n }\n\n stopPolling() {\n clearTimeout(this.pollTimeout)\n }\n\n poll() {\n this.pollTimeout = setTimeout(() => {\n this.reconnectIfStale()\n this.poll()\n }\n , this.getPollInterval())\n }\n\n getPollInterval() {\n const { staleThreshold, reconnectionBackoffRate } = this.constructor\n const backoff = Math.pow(1 + reconnectionBackoffRate, Math.min(this.reconnectAttempts, 10))\n const jitterMax = this.reconnectAttempts === 0 ? 1.0 : reconnectionBackoffRate\n const jitter = jitterMax * Math.random()\n return staleThreshold * 1000 * backoff * (1 + jitter)\n }\n\n reconnectIfStale() {\n if (this.connectionIsStale()) {\n logger.log(`ConnectionMonitor detected stale connection. reconnectAttempts = ${this.reconnectAttempts}, time stale = ${secondsSince(this.refreshedAt)} s, stale threshold = ${this.constructor.staleThreshold} s`)\n this.reconnectAttempts++\n if (this.disconnectedRecently()) {\n logger.log(`ConnectionMonitor skipping reopening recent disconnect. time disconnected = ${secondsSince(this.disconnectedAt)} s`)\n } else {\n logger.log(\"ConnectionMonitor reopening\")\n this.connection.reopen()\n }\n }\n }\n\n get refreshedAt() {\n return this.pingedAt ? this.pingedAt : this.startedAt\n }\n\n connectionIsStale() {\n return secondsSince(this.refreshedAt) > this.constructor.staleThreshold\n }\n\n disconnectedRecently() {\n return this.disconnectedAt && (secondsSince(this.disconnectedAt) < this.constructor.staleThreshold)\n }\n\n visibilityDidChange() {\n if (document.visibilityState === \"visible\") {\n setTimeout(() => {\n if (this.connectionIsStale() || !this.connection.isOpen()) {\n logger.log(`ConnectionMonitor reopening stale connection on visibilitychange. visibilityState = ${document.visibilityState}`)\n this.connection.reopen()\n }\n }\n , 200)\n }\n }\n\n}\n\nConnectionMonitor.staleThreshold = 6 // Server::Connections::BEAT_INTERVAL * 2 (missed two pings)\nConnectionMonitor.reconnectionBackoffRate = 0.15\n\nexport default ConnectionMonitor\n", "export default {\n \"message_types\": {\n \"welcome\": \"welcome\",\n \"disconnect\": \"disconnect\",\n \"ping\": \"ping\",\n \"confirmation\": \"confirm_subscription\",\n \"rejection\": \"reject_subscription\"\n },\n \"disconnect_reasons\": {\n \"unauthorized\": \"unauthorized\",\n \"invalid_request\": \"invalid_request\",\n \"server_restart\": \"server_restart\",\n \"remote\": \"remote\"\n },\n \"default_mount_path\": \"/cable\",\n \"protocols\": [\n \"actioncable-v1-json\",\n \"actioncable-unsupported\"\n ]\n}\n", "import adapters from \"./adapters\"\nimport ConnectionMonitor from \"./connection_monitor\"\nimport INTERNAL from \"./internal\"\nimport logger from \"./logger\"\n\n// Encapsulate the cable connection held by the consumer. This is an internal class not intended for direct user manipulation.\n\nconst {message_types, protocols} = INTERNAL\nconst supportedProtocols = protocols.slice(0, protocols.length - 1)\n\nconst indexOf = [].indexOf\n\nclass Connection {\n constructor(consumer) {\n this.open = this.open.bind(this)\n this.consumer = consumer\n this.subscriptions = this.consumer.subscriptions\n this.monitor = new ConnectionMonitor(this)\n this.disconnected = true\n }\n\n send(data) {\n if (this.isOpen()) {\n this.webSocket.send(JSON.stringify(data))\n return true\n } else {\n return false\n }\n }\n\n open() {\n if (this.isActive()) {\n logger.log(`Attempted to open WebSocket, but existing socket is ${this.getState()}`)\n return false\n } else {\n const socketProtocols = [...protocols, ...this.consumer.subprotocols || []]\n logger.log(`Opening WebSocket, current state is ${this.getState()}, subprotocols: ${socketProtocols}`)\n if (this.webSocket) { this.uninstallEventHandlers() }\n this.webSocket = new adapters.WebSocket(this.consumer.url, socketProtocols)\n this.installEventHandlers()\n this.monitor.start()\n return true\n }\n }\n\n close({allowReconnect} = {allowReconnect: true}) {\n if (!allowReconnect) { this.monitor.stop() }\n // Avoid closing websockets in a \"connecting\" state due to Safari 15.1+ bug. See: https://github.com/rails/rails/issues/43835#issuecomment-1002288478\n if (this.isOpen()) {\n return this.webSocket.close()\n }\n }\n\n reopen() {\n logger.log(`Reopening WebSocket, current state is ${this.getState()}`)\n if (this.isActive()) {\n try {\n return this.close()\n } catch (error) {\n logger.log(\"Failed to reopen WebSocket\", error)\n }\n finally {\n logger.log(`Reopening WebSocket in ${this.constructor.reopenDelay}ms`)\n setTimeout(this.open, this.constructor.reopenDelay)\n }\n } else {\n return this.open()\n }\n }\n\n getProtocol() {\n if (this.webSocket) {\n return this.webSocket.protocol\n }\n }\n\n isOpen() {\n return this.isState(\"open\")\n }\n\n isActive() {\n return this.isState(\"open\", \"connecting\")\n }\n\n triedToReconnect() {\n return this.monitor.reconnectAttempts > 0\n }\n\n // Private\n\n isProtocolSupported() {\n return indexOf.call(supportedProtocols, this.getProtocol()) >= 0\n }\n\n isState(...states) {\n return indexOf.call(states, this.getState()) >= 0\n }\n\n getState() {\n if (this.webSocket) {\n for (let state in adapters.WebSocket) {\n if (adapters.WebSocket[state] === this.webSocket.readyState) {\n return state.toLowerCase()\n }\n }\n }\n return null\n }\n\n installEventHandlers() {\n for (let eventName in this.events) {\n const handler = this.events[eventName].bind(this)\n this.webSocket[`on${eventName}`] = handler\n }\n }\n\n uninstallEventHandlers() {\n for (let eventName in this.events) {\n this.webSocket[`on${eventName}`] = function() {}\n }\n }\n\n}\n\nConnection.reopenDelay = 500\n\nConnection.prototype.events = {\n message(event) {\n if (!this.isProtocolSupported()) { return }\n const {identifier, message, reason, reconnect, type} = JSON.parse(event.data)\n switch (type) {\n case message_types.welcome:\n if (this.triedToReconnect()) {\n this.reconnectAttempted = true\n }\n this.monitor.recordConnect()\n return this.subscriptions.reload()\n case message_types.disconnect:\n logger.log(`Disconnecting. Reason: ${reason}`)\n return this.close({allowReconnect: reconnect})\n case message_types.ping:\n return this.monitor.recordPing()\n case message_types.confirmation:\n this.subscriptions.confirmSubscription(identifier)\n if (this.reconnectAttempted) {\n this.reconnectAttempted = false\n return this.subscriptions.notify(identifier, \"connected\", {reconnected: true})\n } else {\n return this.subscriptions.notify(identifier, \"connected\", {reconnected: false})\n }\n case message_types.rejection:\n return this.subscriptions.reject(identifier)\n default:\n return this.subscriptions.notify(identifier, \"received\", message)\n }\n },\n\n open() {\n logger.log(`WebSocket onopen event, using '${this.getProtocol()}' subprotocol`)\n this.disconnected = false\n if (!this.isProtocolSupported()) {\n logger.log(\"Protocol is unsupported. Stopping monitor and disconnecting.\")\n return this.close({allowReconnect: false})\n }\n },\n\n close(event) {\n logger.log(\"WebSocket onclose event\")\n if (this.disconnected) { return }\n this.disconnected = true\n this.monitor.recordDisconnect()\n return this.subscriptions.notifyAll(\"disconnected\", {willAttemptReconnect: this.monitor.isRunning()})\n },\n\n error() {\n logger.log(\"WebSocket onerror event\")\n }\n}\n\nexport default Connection\n", "// A new subscription is created through the ActionCable.Subscriptions instance available on the consumer.\n// It provides a number of callbacks and a method for calling remote procedure calls on the corresponding\n// Channel instance on the server side.\n//\n// An example demonstrates the basic functionality:\n//\n// App.appearance = App.cable.subscriptions.create(\"AppearanceChannel\", {\n// connected() {\n// // Called once the subscription has been successfully completed\n// },\n//\n// disconnected({ willAttemptReconnect: boolean }) {\n// // Called when the client has disconnected with the server.\n// // The object will have an `willAttemptReconnect` property which\n// // says whether the client has the intention of attempting\n// // to reconnect.\n// },\n//\n// appear() {\n// this.perform('appear', {appearing_on: this.appearingOn()})\n// },\n//\n// away() {\n// this.perform('away')\n// },\n//\n// appearingOn() {\n// $('main').data('appearing-on')\n// }\n// })\n//\n// The methods #appear and #away forward their intent to the remote AppearanceChannel instance on the server\n// by calling the `perform` method with the first parameter being the action (which maps to AppearanceChannel#appear/away).\n// The second parameter is a hash that'll get JSON encoded and made available on the server in the data parameter.\n//\n// This is how the server component would look:\n//\n// class AppearanceChannel < ApplicationActionCable::Channel\n// def subscribed\n// current_user.appear\n// end\n//\n// def unsubscribed\n// current_user.disappear\n// end\n//\n// def appear(data)\n// current_user.appear on: data['appearing_on']\n// end\n//\n// def away\n// current_user.away\n// end\n// end\n//\n// The \"AppearanceChannel\" name is automatically mapped between the client-side subscription creation and the server-side Ruby class name.\n// The AppearanceChannel#appear/away public methods are exposed automatically to client-side invocation through the perform method.\n\nconst extend = function(object, properties) {\n if (properties != null) {\n for (let key in properties) {\n const value = properties[key]\n object[key] = value\n }\n }\n return object\n}\n\nexport default class Subscription {\n constructor(consumer, params = {}, mixin) {\n this.consumer = consumer\n this.identifier = JSON.stringify(params)\n extend(this, mixin)\n }\n\n // Perform a channel action with the optional data passed as an attribute\n perform(action, data = {}) {\n data.action = action\n return this.send(data)\n }\n\n send(data) {\n return this.consumer.send({command: \"message\", identifier: this.identifier, data: JSON.stringify(data)})\n }\n\n unsubscribe() {\n return this.consumer.subscriptions.remove(this)\n }\n}\n", "import logger from \"./logger\"\n\n// Responsible for ensuring channel subscribe command is confirmed, retrying until confirmation is received.\n// Internal class, not intended for direct user manipulation.\n\nclass SubscriptionGuarantor {\n constructor(subscriptions) {\n this.subscriptions = subscriptions\n this.pendingSubscriptions = []\n }\n\n guarantee(subscription) {\n if(this.pendingSubscriptions.indexOf(subscription) == -1){ \n logger.log(`SubscriptionGuarantor guaranteeing ${subscription.identifier}`)\n this.pendingSubscriptions.push(subscription) \n }\n else {\n logger.log(`SubscriptionGuarantor already guaranteeing ${subscription.identifier}`)\n }\n this.startGuaranteeing()\n }\n\n forget(subscription) {\n logger.log(`SubscriptionGuarantor forgetting ${subscription.identifier}`)\n this.pendingSubscriptions = (this.pendingSubscriptions.filter((s) => s !== subscription))\n }\n\n startGuaranteeing() {\n this.stopGuaranteeing()\n this.retrySubscribing()\n }\n \n stopGuaranteeing() {\n clearTimeout(this.retryTimeout)\n }\n\n retrySubscribing() {\n this.retryTimeout = setTimeout(() => {\n if (this.subscriptions && typeof(this.subscriptions.subscribe) === \"function\") {\n this.pendingSubscriptions.map((subscription) => {\n logger.log(`SubscriptionGuarantor resubscribing ${subscription.identifier}`)\n this.subscriptions.subscribe(subscription)\n })\n }\n }\n , 500)\n }\n}\n\nexport default SubscriptionGuarantor", "import Subscription from \"./subscription\"\nimport SubscriptionGuarantor from \"./subscription_guarantor\"\nimport logger from \"./logger\"\n\n// Collection class for creating (and internally managing) channel subscriptions.\n// The only method intended to be triggered by the user is ActionCable.Subscriptions#create,\n// and it should be called through the consumer like so:\n//\n// App = {}\n// App.cable = ActionCable.createConsumer(\"ws://example.com/accounts/1\")\n// App.appearance = App.cable.subscriptions.create(\"AppearanceChannel\")\n//\n// For more details on how you'd configure an actual channel subscription, see ActionCable.Subscription.\n\nexport default class Subscriptions {\n constructor(consumer) {\n this.consumer = consumer\n this.guarantor = new SubscriptionGuarantor(this)\n this.subscriptions = []\n }\n\n create(channelName, mixin) {\n const channel = channelName\n const params = typeof channel === \"object\" ? channel : {channel}\n const subscription = new Subscription(this.consumer, params, mixin)\n return this.add(subscription)\n }\n\n // Private\n\n add(subscription) {\n this.subscriptions.push(subscription)\n this.consumer.ensureActiveConnection()\n this.notify(subscription, \"initialized\")\n this.subscribe(subscription)\n return subscription\n }\n\n remove(subscription) {\n this.forget(subscription)\n if (!this.findAll(subscription.identifier).length) {\n this.sendCommand(subscription, \"unsubscribe\")\n }\n return subscription\n }\n\n reject(identifier) {\n return this.findAll(identifier).map((subscription) => {\n this.forget(subscription)\n this.notify(subscription, \"rejected\")\n return subscription\n })\n }\n\n forget(subscription) {\n this.guarantor.forget(subscription)\n this.subscriptions = (this.subscriptions.filter((s) => s !== subscription))\n return subscription\n }\n\n findAll(identifier) {\n return this.subscriptions.filter((s) => s.identifier === identifier)\n }\n\n reload() {\n return this.subscriptions.map((subscription) =>\n this.subscribe(subscription))\n }\n\n notifyAll(callbackName, ...args) {\n return this.subscriptions.map((subscription) =>\n this.notify(subscription, callbackName, ...args))\n }\n\n notify(subscription, callbackName, ...args) {\n let subscriptions\n if (typeof subscription === \"string\") {\n subscriptions = this.findAll(subscription)\n } else {\n subscriptions = [subscription]\n }\n\n return subscriptions.map((subscription) =>\n (typeof subscription[callbackName] === \"function\" ? subscription[callbackName](...args) : undefined))\n }\n\n subscribe(subscription) {\n if (this.sendCommand(subscription, \"subscribe\")) {\n this.guarantor.guarantee(subscription)\n }\n }\n\n confirmSubscription(identifier) {\n logger.log(`Subscription confirmed ${identifier}`)\n this.findAll(identifier).map((subscription) =>\n this.guarantor.forget(subscription))\n }\n\n sendCommand(subscription, command) {\n const {identifier} = subscription\n return this.consumer.send({command, identifier})\n }\n}\n", "import Connection from \"./connection\"\nimport Subscriptions from \"./subscriptions\"\n\n// The ActionCable.Consumer establishes the connection to a server-side Ruby Connection object. Once established,\n// the ActionCable.ConnectionMonitor will ensure that its properly maintained through heartbeats and checking for stale updates.\n// The Consumer instance is also the gateway to establishing subscriptions to desired channels through the #createSubscription\n// method.\n//\n// The following example shows how this can be set up:\n//\n// App = {}\n// App.cable = ActionCable.createConsumer(\"ws://example.com/accounts/1\")\n// App.appearance = App.cable.subscriptions.create(\"AppearanceChannel\")\n//\n// For more details on how you'd configure an actual channel subscription, see ActionCable.Subscription.\n//\n// When a consumer is created, it automatically connects with the server.\n//\n// To disconnect from the server, call\n//\n// App.cable.disconnect()\n//\n// and to restart the connection:\n//\n// App.cable.connect()\n//\n// Any channel subscriptions which existed prior to disconnecting will\n// automatically resubscribe.\n\nexport default class Consumer {\n constructor(url) {\n this._url = url\n this.subscriptions = new Subscriptions(this)\n this.connection = new Connection(this)\n this.subprotocols = []\n }\n\n get url() {\n return createWebSocketURL(this._url)\n }\n\n send(data) {\n return this.connection.send(data)\n }\n\n connect() {\n return this.connection.open()\n }\n\n disconnect() {\n return this.connection.close({allowReconnect: false})\n }\n\n ensureActiveConnection() {\n if (!this.connection.isActive()) {\n return this.connection.open()\n }\n }\n\n addSubProtocol(subprotocol) {\n this.subprotocols = [...this.subprotocols, subprotocol]\n }\n}\n\nexport function createWebSocketURL(url) {\n if (typeof url === \"function\") {\n url = url()\n }\n\n if (url && !/^wss?:/i.test(url)) {\n const a = document.createElement(\"a\")\n a.href = url\n // Fix populating Location properties in IE. Otherwise, protocol will be blank.\n a.href = a.href\n a.protocol = a.protocol.replace(\"http\", \"ws\")\n return a.href\n } else {\n return url\n }\n}\n", "import Connection from \"./connection\"\nimport ConnectionMonitor from \"./connection_monitor\"\nimport Consumer, { createWebSocketURL } from \"./consumer\"\nimport INTERNAL from \"./internal\"\nimport Subscription from \"./subscription\"\nimport Subscriptions from \"./subscriptions\"\nimport SubscriptionGuarantor from \"./subscription_guarantor\"\nimport adapters from \"./adapters\"\nimport logger from \"./logger\"\n\nexport {\n Connection,\n ConnectionMonitor,\n Consumer,\n INTERNAL,\n Subscription,\n Subscriptions,\n SubscriptionGuarantor,\n adapters,\n createWebSocketURL,\n logger,\n}\n\nexport function createConsumer(url = getConfig(\"url\") || INTERNAL.default_mount_path) {\n return new Consumer(url)\n}\n\nexport function getConfig(name) {\n const element = document.head.querySelector(`meta[name='action-cable-${name}']`)\n if (element) {\n return element.getAttribute(\"content\")\n }\n}\n", "var win;\n\nif (typeof window !== \"undefined\") {\n win = window;\n} else if (typeof global !== \"undefined\") {\n win = global;\n} else if (typeof self !== \"undefined\"){\n win = self;\n} else {\n win = {};\n}\n\nmodule.exports = win;\n", "var topLevel = typeof global !== 'undefined' ? global :\n typeof window !== 'undefined' ? window : {}\nvar minDoc = require('min-document');\n\nvar doccy;\n\nif (typeof document !== 'undefined') {\n doccy = document;\n} else {\n doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'];\n\n if (!doccy) {\n doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc;\n }\n}\n\nmodule.exports = doccy;\n", "module.exports = SafeParseTuple\n\nfunction SafeParseTuple(obj, reviver) {\n var json\n var error = null\n\n try {\n json = JSON.parse(obj, reviver)\n } catch (err) {\n error = err\n }\n\n return [error, json]\n}\n", "function _extends() {\n return module.exports = _extends = Object.assign ? Object.assign.bind() : function (n) {\n for (var e = 1; e < arguments.length; e++) {\n var t = arguments[e];\n for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]);\n }\n return n;\n }, module.exports.__esModule = true, module.exports[\"default\"] = module.exports, _extends.apply(null, arguments);\n}\nmodule.exports = _extends, module.exports.__esModule = true, module.exports[\"default\"] = module.exports;", "module.exports = isFunction\n\nvar toString = Object.prototype.toString\n\nfunction isFunction (fn) {\n if (!fn) {\n return false\n }\n var string = toString.call(fn)\n return string === '[object Function]' ||\n (typeof fn === 'function' && string !== '[object RegExp]') ||\n (typeof window !== 'undefined' &&\n // IE8 and below\n (fn === window.setTimeout ||\n fn === window.alert ||\n fn === window.confirm ||\n fn === window.prompt))\n};\n", "\"use strict\";\n\nfunction _createForOfIteratorHelperLoose(o, allowArrayLike) { var it = typeof Symbol !== \"undefined\" && o[Symbol.iterator] || o[\"@@iterator\"]; if (it) return (it = it.call(o)).next.bind(it); if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === \"number\") { if (it) o = it; var i = 0; return function () { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }; } throw new TypeError(\"Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nvar InterceptorsStorage = /*#__PURE__*/function () {\n function InterceptorsStorage() {\n this.typeToInterceptorsMap_ = new Map();\n this.enabled_ = false;\n }\n\n var _proto = InterceptorsStorage.prototype;\n\n _proto.getIsEnabled = function getIsEnabled() {\n return this.enabled_;\n };\n\n _proto.enable = function enable() {\n this.enabled_ = true;\n };\n\n _proto.disable = function disable() {\n this.enabled_ = false;\n };\n\n _proto.reset = function reset() {\n this.typeToInterceptorsMap_ = new Map();\n this.enabled_ = false;\n };\n\n _proto.addInterceptor = function addInterceptor(type, interceptor) {\n if (!this.typeToInterceptorsMap_.has(type)) {\n this.typeToInterceptorsMap_.set(type, new Set());\n }\n\n var interceptorsSet = this.typeToInterceptorsMap_.get(type);\n\n if (interceptorsSet.has(interceptor)) {\n // already have this interceptor\n return false;\n }\n\n interceptorsSet.add(interceptor);\n return true;\n };\n\n _proto.removeInterceptor = function removeInterceptor(type, interceptor) {\n var interceptorsSet = this.typeToInterceptorsMap_.get(type);\n\n if (interceptorsSet && interceptorsSet.has(interceptor)) {\n interceptorsSet.delete(interceptor);\n return true;\n }\n\n return false;\n };\n\n _proto.clearInterceptorsByType = function clearInterceptorsByType(type) {\n var interceptorsSet = this.typeToInterceptorsMap_.get(type);\n\n if (!interceptorsSet) {\n return false;\n }\n\n this.typeToInterceptorsMap_.delete(type);\n this.typeToInterceptorsMap_.set(type, new Set());\n return true;\n };\n\n _proto.clear = function clear() {\n if (!this.typeToInterceptorsMap_.size) {\n return false;\n }\n\n this.typeToInterceptorsMap_ = new Map();\n return true;\n };\n\n _proto.getForType = function getForType(type) {\n return this.typeToInterceptorsMap_.get(type) || new Set();\n };\n\n _proto.execute = function execute(type, payload) {\n var interceptors = this.getForType(type);\n\n for (var _iterator = _createForOfIteratorHelperLoose(interceptors), _step; !(_step = _iterator()).done;) {\n var interceptor = _step.value;\n\n try {\n payload = interceptor(payload);\n } catch (e) {//ignore\n }\n }\n\n return payload;\n };\n\n return InterceptorsStorage;\n}();\n\nmodule.exports = InterceptorsStorage;", "\"use strict\";\n\nvar RetryManager = /*#__PURE__*/function () {\n function RetryManager() {\n this.maxAttempts_ = 1;\n this.delayFactor_ = 0.1;\n this.fuzzFactor_ = 0.1;\n this.initialDelay_ = 1000;\n this.enabled_ = false;\n }\n\n var _proto = RetryManager.prototype;\n\n _proto.getIsEnabled = function getIsEnabled() {\n return this.enabled_;\n };\n\n _proto.enable = function enable() {\n this.enabled_ = true;\n };\n\n _proto.disable = function disable() {\n this.enabled_ = false;\n };\n\n _proto.reset = function reset() {\n this.maxAttempts_ = 1;\n this.delayFactor_ = 0.1;\n this.fuzzFactor_ = 0.1;\n this.initialDelay_ = 1000;\n this.enabled_ = false;\n };\n\n _proto.getMaxAttempts = function getMaxAttempts() {\n return this.maxAttempts_;\n };\n\n _proto.setMaxAttempts = function setMaxAttempts(maxAttempts) {\n this.maxAttempts_ = maxAttempts;\n };\n\n _proto.getDelayFactor = function getDelayFactor() {\n return this.delayFactor_;\n };\n\n _proto.setDelayFactor = function setDelayFactor(delayFactor) {\n this.delayFactor_ = delayFactor;\n };\n\n _proto.getFuzzFactor = function getFuzzFactor() {\n return this.fuzzFactor_;\n };\n\n _proto.setFuzzFactor = function setFuzzFactor(fuzzFactor) {\n this.fuzzFactor_ = fuzzFactor;\n };\n\n _proto.getInitialDelay = function getInitialDelay() {\n return this.initialDelay_;\n };\n\n _proto.setInitialDelay = function setInitialDelay(initialDelay) {\n this.initialDelay_ = initialDelay;\n };\n\n _proto.createRetry = function createRetry(_temp) {\n var _ref = _temp === void 0 ? {} : _temp,\n maxAttempts = _ref.maxAttempts,\n delayFactor = _ref.delayFactor,\n fuzzFactor = _ref.fuzzFactor,\n initialDelay = _ref.initialDelay;\n\n return new Retry({\n maxAttempts: maxAttempts || this.maxAttempts_,\n delayFactor: delayFactor || this.delayFactor_,\n fuzzFactor: fuzzFactor || this.fuzzFactor_,\n initialDelay: initialDelay || this.initialDelay_\n });\n };\n\n return RetryManager;\n}();\n\nvar Retry = /*#__PURE__*/function () {\n function Retry(options) {\n this.maxAttempts_ = options.maxAttempts;\n this.delayFactor_ = options.delayFactor;\n this.fuzzFactor_ = options.fuzzFactor;\n this.currentDelay_ = options.initialDelay;\n this.currentAttempt_ = 1;\n }\n\n var _proto2 = Retry.prototype;\n\n _proto2.moveToNextAttempt = function moveToNextAttempt() {\n this.currentAttempt_++;\n var delayDelta = this.currentDelay_ * this.delayFactor_;\n this.currentDelay_ = this.currentDelay_ + delayDelta;\n };\n\n _proto2.shouldRetry = function shouldRetry() {\n return this.currentAttempt_ < this.maxAttempts_;\n };\n\n _proto2.getCurrentDelay = function getCurrentDelay() {\n return this.currentDelay_;\n };\n\n _proto2.getCurrentMinPossibleDelay = function getCurrentMinPossibleDelay() {\n return (1 - this.fuzzFactor_) * this.currentDelay_;\n };\n\n _proto2.getCurrentMaxPossibleDelay = function getCurrentMaxPossibleDelay() {\n return (1 + this.fuzzFactor_) * this.currentDelay_;\n }\n /**\n * For example fuzzFactor is 0.1\n * This means \u00B110% deviation\n * So if we have delay as 1000\n * This function can generate any value from 900 to 1100\n */\n ;\n\n _proto2.getCurrentFuzzedDelay = function getCurrentFuzzedDelay() {\n var lowValue = this.getCurrentMinPossibleDelay();\n var highValue = this.getCurrentMaxPossibleDelay();\n return lowValue + Math.random() * (highValue - lowValue);\n };\n\n return Retry;\n}();\n\nmodule.exports = RetryManager;", "\"use strict\";\n\nvar window = require('global/window');\n\nvar httpResponseHandler = function httpResponseHandler(callback, decodeResponseBody) {\n if (decodeResponseBody === void 0) {\n decodeResponseBody = false;\n }\n\n return function (err, response, responseBody) {\n // if the XHR failed, return that error\n if (err) {\n callback(err);\n return;\n } // if the HTTP status code is 4xx or 5xx, the request also failed\n\n\n if (response.statusCode >= 400 && response.statusCode <= 599) {\n var cause = responseBody;\n\n if (decodeResponseBody) {\n if (window.TextDecoder) {\n var charset = getCharset(response.headers && response.headers['content-type']);\n\n try {\n cause = new TextDecoder(charset).decode(responseBody);\n } catch (e) {}\n } else {\n cause = String.fromCharCode.apply(null, new Uint8Array(responseBody));\n }\n }\n\n callback({\n cause: cause\n });\n return;\n } // otherwise, request succeeded\n\n\n callback(null, responseBody);\n };\n};\n\nfunction getCharset(contentTypeHeader) {\n if (contentTypeHeader === void 0) {\n contentTypeHeader = '';\n }\n\n return contentTypeHeader.toLowerCase().split(';').reduce(function (charset, contentType) {\n var _contentType$split = contentType.split('='),\n type = _contentType$split[0],\n value = _contentType$split[1];\n\n if (type.trim() === 'charset') {\n return value.trim();\n }\n\n return charset;\n }, 'utf-8');\n}\n\nmodule.exports = httpResponseHandler;", "\"use strict\";\n\nvar window = require(\"global/window\");\n\nvar _extends = require(\"@babel/runtime/helpers/extends\");\n\nvar isFunction = require('is-function');\n\nvar InterceptorsStorage = require('./interceptors.js');\n\nvar RetryManager = require(\"./retry.js\");\n\ncreateXHR.httpHandler = require('./http-handler.js');\ncreateXHR.requestInterceptorsStorage = new InterceptorsStorage();\ncreateXHR.responseInterceptorsStorage = new InterceptorsStorage();\ncreateXHR.retryManager = new RetryManager();\n/**\n * @license\n * slighly modified parse-headers 2.0.2 \n * Copyright (c) 2014 David Bj\u00F6rklund\n * Available under the MIT license\n * \n */\n\nvar parseHeaders = function parseHeaders(headers) {\n var result = {};\n\n if (!headers) {\n return result;\n }\n\n headers.trim().split('\\n').forEach(function (row) {\n var index = row.indexOf(':');\n var key = row.slice(0, index).trim().toLowerCase();\n var value = row.slice(index + 1).trim();\n\n if (typeof result[key] === 'undefined') {\n result[key] = value;\n } else if (Array.isArray(result[key])) {\n result[key].push(value);\n } else {\n result[key] = [result[key], value];\n }\n });\n return result;\n};\n\nmodule.exports = createXHR; // Allow use of default import syntax in TypeScript\n\nmodule.exports.default = createXHR;\ncreateXHR.XMLHttpRequest = window.XMLHttpRequest || noop;\ncreateXHR.XDomainRequest = \"withCredentials\" in new createXHR.XMLHttpRequest() ? createXHR.XMLHttpRequest : window.XDomainRequest;\nforEachArray([\"get\", \"put\", \"post\", \"patch\", \"head\", \"delete\"], function (method) {\n createXHR[method === \"delete\" ? \"del\" : method] = function (uri, options, callback) {\n options = initParams(uri, options, callback);\n options.method = method.toUpperCase();\n return _createXHR(options);\n };\n});\n\nfunction forEachArray(array, iterator) {\n for (var i = 0; i < array.length; i++) {\n iterator(array[i]);\n }\n}\n\nfunction isEmpty(obj) {\n for (var i in obj) {\n if (obj.hasOwnProperty(i)) return false;\n }\n\n return true;\n}\n\nfunction initParams(uri, options, callback) {\n var params = uri;\n\n if (isFunction(options)) {\n callback = options;\n\n if (typeof uri === \"string\") {\n params = {\n uri: uri\n };\n }\n } else {\n params = _extends({}, options, {\n uri: uri\n });\n }\n\n params.callback = callback;\n return params;\n}\n\nfunction createXHR(uri, options, callback) {\n options = initParams(uri, options, callback);\n return _createXHR(options);\n}\n\nfunction _createXHR(options) {\n if (typeof options.callback === \"undefined\") {\n throw new Error(\"callback argument missing\");\n } // call all registered request interceptors for a given request type:\n\n\n if (options.requestType && createXHR.requestInterceptorsStorage.getIsEnabled()) {\n var requestInterceptorPayload = {\n uri: options.uri || options.url,\n headers: options.headers || {},\n body: options.body,\n metadata: options.metadata || {},\n retry: options.retry,\n timeout: options.timeout\n };\n var updatedPayload = createXHR.requestInterceptorsStorage.execute(options.requestType, requestInterceptorPayload);\n options.uri = updatedPayload.uri;\n options.headers = updatedPayload.headers;\n options.body = updatedPayload.body;\n options.metadata = updatedPayload.metadata;\n options.retry = updatedPayload.retry;\n options.timeout = updatedPayload.timeout;\n }\n\n var called = false;\n\n var callback = function cbOnce(err, response, body) {\n if (!called) {\n called = true;\n options.callback(err, response, body);\n }\n };\n\n function readystatechange() {\n // do not call load 2 times when response interceptors are enabled\n // why do we even need this 2nd load?\n if (xhr.readyState === 4 && !createXHR.responseInterceptorsStorage.getIsEnabled()) {\n setTimeout(loadFunc, 0);\n }\n }\n\n function getBody() {\n // Chrome with requestType=blob throws errors arround when even testing access to responseText\n var body = undefined;\n\n if (xhr.response) {\n body = xhr.response;\n } else {\n body = xhr.responseText || getXml(xhr);\n }\n\n if (isJson) {\n try {\n body = JSON.parse(body);\n } catch (e) {}\n }\n\n return body;\n }\n\n function errorFunc(evt) {\n clearTimeout(timeoutTimer);\n clearTimeout(options.retryTimeout);\n\n if (!(evt instanceof Error)) {\n evt = new Error(\"\" + (evt || \"Unknown XMLHttpRequest Error\"));\n }\n\n evt.statusCode = 0; // we would like to retry on error:\n\n if (!aborted && createXHR.retryManager.getIsEnabled() && options.retry && options.retry.shouldRetry()) {\n options.retryTimeout = setTimeout(function () {\n options.retry.moveToNextAttempt(); // we want to re-use the same options and the same xhr object:\n\n options.xhr = xhr;\n\n _createXHR(options);\n }, options.retry.getCurrentFuzzedDelay());\n return;\n } // call all registered response interceptors for a given request type:\n\n\n if (options.requestType && createXHR.responseInterceptorsStorage.getIsEnabled()) {\n var responseInterceptorPayload = {\n headers: failureResponse.headers || {},\n body: failureResponse.body,\n responseUrl: xhr.responseURL,\n responseType: xhr.responseType\n };\n\n var _updatedPayload = createXHR.responseInterceptorsStorage.execute(options.requestType, responseInterceptorPayload);\n\n failureResponse.body = _updatedPayload.body;\n failureResponse.headers = _updatedPayload.headers;\n }\n\n return callback(evt, failureResponse);\n } // will load the data & process the response in a special response object\n\n\n function loadFunc() {\n if (aborted) return;\n var status;\n clearTimeout(timeoutTimer);\n clearTimeout(options.retryTimeout);\n\n if (options.useXDR && xhr.status === undefined) {\n //IE8 CORS GET successful response doesn't have a status field, but body is fine\n status = 200;\n } else {\n status = xhr.status === 1223 ? 204 : xhr.status;\n }\n\n var response = failureResponse;\n var err = null;\n\n if (status !== 0) {\n response = {\n body: getBody(),\n statusCode: status,\n method: method,\n headers: {},\n url: uri,\n rawRequest: xhr\n };\n\n if (xhr.getAllResponseHeaders) {\n //remember xhr can in fact be XDR for CORS in IE\n response.headers = parseHeaders(xhr.getAllResponseHeaders());\n }\n } else {\n err = new Error(\"Internal XMLHttpRequest Error\");\n } // call all registered response interceptors for a given request type:\n\n\n if (options.requestType && createXHR.responseInterceptorsStorage.getIsEnabled()) {\n var responseInterceptorPayload = {\n headers: response.headers || {},\n body: response.body,\n responseUrl: xhr.responseURL,\n responseType: xhr.responseType\n };\n\n var _updatedPayload2 = createXHR.responseInterceptorsStorage.execute(options.requestType, responseInterceptorPayload);\n\n response.body = _updatedPayload2.body;\n response.headers = _updatedPayload2.headers;\n }\n\n return callback(err, response, response.body);\n }\n\n var xhr = options.xhr || null;\n\n if (!xhr) {\n if (options.cors || options.useXDR) {\n xhr = new createXHR.XDomainRequest();\n } else {\n xhr = new createXHR.XMLHttpRequest();\n }\n }\n\n var key;\n var aborted;\n var uri = xhr.url = options.uri || options.url;\n var method = xhr.method = options.method || \"GET\";\n var body = options.body || options.data;\n var headers = xhr.headers = options.headers || {};\n var sync = !!options.sync;\n var isJson = false;\n var timeoutTimer;\n var failureResponse = {\n body: undefined,\n headers: {},\n statusCode: 0,\n method: method,\n url: uri,\n rawRequest: xhr\n };\n\n if (\"json\" in options && options.json !== false) {\n isJson = true;\n headers[\"accept\"] || headers[\"Accept\"] || (headers[\"Accept\"] = \"application/json\"); //Don't override existing accept header declared by user\n\n if (method !== \"GET\" && method !== \"HEAD\") {\n headers[\"content-type\"] || headers[\"Content-Type\"] || (headers[\"Content-Type\"] = \"application/json\"); //Don't override existing accept header declared by user\n\n body = JSON.stringify(options.json === true ? body : options.json);\n }\n }\n\n xhr.onreadystatechange = readystatechange;\n xhr.onload = loadFunc;\n xhr.onerror = errorFunc; // IE9 must have onprogress be set to a unique function.\n\n xhr.onprogress = function () {// IE must die\n };\n\n xhr.onabort = function () {\n aborted = true;\n clearTimeout(options.retryTimeout);\n };\n\n xhr.ontimeout = errorFunc;\n xhr.open(method, uri, !sync, options.username, options.password); //has to be after open\n\n if (!sync) {\n xhr.withCredentials = !!options.withCredentials;\n } // Cannot set timeout with sync request\n // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly\n // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent\n\n\n if (!sync && options.timeout > 0) {\n timeoutTimer = setTimeout(function () {\n if (aborted) return;\n aborted = true; //IE9 may still call readystatechange\n\n xhr.abort(\"timeout\");\n var e = new Error(\"XMLHttpRequest timeout\");\n e.code = \"ETIMEDOUT\";\n errorFunc(e);\n }, options.timeout);\n }\n\n if (xhr.setRequestHeader) {\n for (key in headers) {\n if (headers.hasOwnProperty(key)) {\n xhr.setRequestHeader(key, headers[key]);\n }\n }\n } else if (options.headers && !isEmpty(options.headers)) {\n throw new Error(\"Headers cannot be set on an XDomainRequest object\");\n }\n\n if (\"responseType\" in options) {\n xhr.responseType = options.responseType;\n }\n\n if (\"beforeSend\" in options && typeof options.beforeSend === \"function\") {\n options.beforeSend(xhr);\n } // Microsoft Edge browser sends \"undefined\" when send is called with undefined value.\n // XMLHttpRequest spec says to pass null as body to indicate no body\n // See https://github.com/naugtur/xhr/issues/100.\n\n\n xhr.send(body || null);\n return xhr;\n}\n\nfunction getXml(xhr) {\n // xhr.responseXML will throw Exception \"InvalidStateError\" or \"DOMException\"\n // See https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/responseXML.\n try {\n if (xhr.responseType === \"document\") {\n return xhr.responseXML;\n }\n\n var firefoxBugTakenEffect = xhr.responseXML && xhr.responseXML.documentElement.nodeName === \"parsererror\";\n\n if (xhr.responseType === \"\" && !firefoxBugTakenEffect) {\n return xhr.responseXML;\n }\n } catch (e) {}\n\n return null;\n}\n\nfunction noop() {}", "/**\n * Copyright 2013 vtt.js Contributors\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\n/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */\n/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */\nvar document = require('global/document');\n\nvar _objCreate = Object.create || (function() {\n function F() {}\n return function(o) {\n if (arguments.length !== 1) {\n throw new Error('Object.create shim only accepts one parameter.');\n }\n F.prototype = o;\n return new F();\n };\n})();\n\n// Creates a new ParserError object from an errorData object. The errorData\n// object should have default code and message properties. The default message\n// property can be overriden by passing in a message parameter.\n// See ParsingError.Errors below for acceptable errors.\nfunction ParsingError(errorData, message) {\n this.name = \"ParsingError\";\n this.code = errorData.code;\n this.message = message || errorData.message;\n}\nParsingError.prototype = _objCreate(Error.prototype);\nParsingError.prototype.constructor = ParsingError;\n\n// ParsingError metadata for acceptable ParsingErrors.\nParsingError.Errors = {\n BadSignature: {\n code: 0,\n message: \"Malformed WebVTT signature.\"\n },\n BadTimeStamp: {\n code: 1,\n message: \"Malformed time stamp.\"\n }\n};\n\n// Try to parse input as a time stamp.\nfunction parseTimeStamp(input) {\n\n function computeSeconds(h, m, s, f) {\n return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000;\n }\n\n var m = input.match(/^(\\d+):(\\d{1,2})(:\\d{1,2})?\\.(\\d{3})/);\n if (!m) {\n return null;\n }\n\n if (m[3]) {\n // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds]\n return computeSeconds(m[1], m[2], m[3].replace(\":\", \"\"), m[4]);\n } else if (m[1] > 59) {\n // Timestamp takes the form of [hours]:[minutes].[milliseconds]\n // First position is hours as it's over 59.\n return computeSeconds(m[1], m[2], 0, m[4]);\n } else {\n // Timestamp takes the form of [minutes]:[seconds].[milliseconds]\n return computeSeconds(0, m[1], m[2], m[4]);\n }\n}\n\n// A settings object holds key/value pairs and will ignore anything but the first\n// assignment to a specific key.\nfunction Settings() {\n this.values = _objCreate(null);\n}\n\nSettings.prototype = {\n // Only accept the first assignment to any key.\n set: function(k, v) {\n if (!this.get(k) && v !== \"\") {\n this.values[k] = v;\n }\n },\n // Return the value for a key, or a default value.\n // If 'defaultKey' is passed then 'dflt' is assumed to be an object with\n // a number of possible default values as properties where 'defaultKey' is\n // the key of the property that will be chosen; otherwise it's assumed to be\n // a single value.\n get: function(k, dflt, defaultKey) {\n if (defaultKey) {\n return this.has(k) ? this.values[k] : dflt[defaultKey];\n }\n return this.has(k) ? this.values[k] : dflt;\n },\n // Check whether we have a value for a key.\n has: function(k) {\n return k in this.values;\n },\n // Accept a setting if its one of the given alternatives.\n alt: function(k, v, a) {\n for (var n = 0; n < a.length; ++n) {\n if (v === a[n]) {\n this.set(k, v);\n break;\n }\n }\n },\n // Accept a setting if its a valid (signed) integer.\n integer: function(k, v) {\n if (/^-?\\d+$/.test(v)) { // integer\n this.set(k, parseInt(v, 10));\n }\n },\n // Accept a setting if its a valid percentage.\n percent: function(k, v) {\n var m;\n if ((m = v.match(/^([\\d]{1,3})(\\.[\\d]*)?%$/))) {\n v = parseFloat(v);\n if (v >= 0 && v <= 100) {\n this.set(k, v);\n return true;\n }\n }\n return false;\n }\n};\n\n// Helper function to parse input into groups separated by 'groupDelim', and\n// interprete each group as a key/value pair separated by 'keyValueDelim'.\nfunction parseOptions(input, callback, keyValueDelim, groupDelim) {\n var groups = groupDelim ? input.split(groupDelim) : [input];\n for (var i in groups) {\n if (typeof groups[i] !== \"string\") {\n continue;\n }\n var kv = groups[i].split(keyValueDelim);\n if (kv.length !== 2) {\n continue;\n }\n var k = kv[0].trim();\n var v = kv[1].trim();\n callback(k, v);\n }\n}\n\nfunction parseCue(input, cue, regionList) {\n // Remember the original input if we need to throw an error.\n var oInput = input;\n // 4.1 WebVTT timestamp\n function consumeTimeStamp() {\n var ts = parseTimeStamp(input);\n if (ts === null) {\n throw new ParsingError(ParsingError.Errors.BadTimeStamp,\n \"Malformed timestamp: \" + oInput);\n }\n // Remove time stamp from input.\n input = input.replace(/^[^\\sa-zA-Z-]+/, \"\");\n return ts;\n }\n\n // 4.4.2 WebVTT cue settings\n function consumeCueSettings(input, cue) {\n var settings = new Settings();\n\n parseOptions(input, function (k, v) {\n switch (k) {\n case \"region\":\n // Find the last region we parsed with the same region id.\n for (var i = regionList.length - 1; i >= 0; i--) {\n if (regionList[i].id === v) {\n settings.set(k, regionList[i].region);\n break;\n }\n }\n break;\n case \"vertical\":\n settings.alt(k, v, [\"rl\", \"lr\"]);\n break;\n case \"line\":\n var vals = v.split(\",\"),\n vals0 = vals[0];\n settings.integer(k, vals0);\n settings.percent(k, vals0) ? settings.set(\"snapToLines\", false) : null;\n settings.alt(k, vals0, [\"auto\"]);\n if (vals.length === 2) {\n settings.alt(\"lineAlign\", vals[1], [\"start\", \"center\", \"end\"]);\n }\n break;\n case \"position\":\n vals = v.split(\",\");\n settings.percent(k, vals[0]);\n if (vals.length === 2) {\n settings.alt(\"positionAlign\", vals[1], [\"start\", \"center\", \"end\"]);\n }\n break;\n case \"size\":\n settings.percent(k, v);\n break;\n case \"align\":\n settings.alt(k, v, [\"start\", \"center\", \"end\", \"left\", \"right\"]);\n break;\n }\n }, /:/, /\\s/);\n\n // Apply default values for any missing fields.\n cue.region = settings.get(\"region\", null);\n cue.vertical = settings.get(\"vertical\", \"\");\n try {\n cue.line = settings.get(\"line\", \"auto\");\n } catch (e) {}\n cue.lineAlign = settings.get(\"lineAlign\", \"start\");\n cue.snapToLines = settings.get(\"snapToLines\", true);\n cue.size = settings.get(\"size\", 100);\n // Safari still uses the old middle value and won't accept center\n try {\n cue.align = settings.get(\"align\", \"center\");\n } catch (e) {\n cue.align = settings.get(\"align\", \"middle\");\n }\n try {\n cue.position = settings.get(\"position\", \"auto\");\n } catch (e) {\n cue.position = settings.get(\"position\", {\n start: 0,\n left: 0,\n center: 50,\n middle: 50,\n end: 100,\n right: 100\n }, cue.align);\n }\n\n\n cue.positionAlign = settings.get(\"positionAlign\", {\n start: \"start\",\n left: \"start\",\n center: \"center\",\n middle: \"center\",\n end: \"end\",\n right: \"end\"\n }, cue.align);\n }\n\n function skipWhitespace() {\n input = input.replace(/^\\s+/, \"\");\n }\n\n // 4.1 WebVTT cue timings.\n skipWhitespace();\n cue.startTime = consumeTimeStamp(); // (1) collect cue start time\n skipWhitespace();\n if (input.substr(0, 3) !== \"-->\") { // (3) next characters must match \"-->\"\n throw new ParsingError(ParsingError.Errors.BadTimeStamp,\n \"Malformed time stamp (time stamps must be separated by '-->'): \" +\n oInput);\n }\n input = input.substr(3);\n skipWhitespace();\n cue.endTime = consumeTimeStamp(); // (5) collect cue end time\n\n // 4.1 WebVTT cue settings list.\n skipWhitespace();\n consumeCueSettings(input, cue);\n}\n\n// When evaluating this file as part of a Webpack bundle for server\n// side rendering, `document` is an empty object.\nvar TEXTAREA_ELEMENT = document.createElement && document.createElement(\"textarea\");\n\nvar TAG_NAME = {\n c: \"span\",\n i: \"i\",\n b: \"b\",\n u: \"u\",\n ruby: \"ruby\",\n rt: \"rt\",\n v: \"span\",\n lang: \"span\"\n};\n\n// 5.1 default text color\n// 5.2 default text background color is equivalent to text color with bg_ prefix\nvar DEFAULT_COLOR_CLASS = {\n white: 'rgba(255,255,255,1)',\n lime: 'rgba(0,255,0,1)',\n cyan: 'rgba(0,255,255,1)',\n red: 'rgba(255,0,0,1)',\n yellow: 'rgba(255,255,0,1)',\n magenta: 'rgba(255,0,255,1)',\n blue: 'rgba(0,0,255,1)',\n black: 'rgba(0,0,0,1)'\n};\n\nvar TAG_ANNOTATION = {\n v: \"title\",\n lang: \"lang\"\n};\n\nvar NEEDS_PARENT = {\n rt: \"ruby\"\n};\n\n// Parse content into a document fragment.\nfunction parseContent(window, input) {\n function nextToken() {\n // Check for end-of-string.\n if (!input) {\n return null;\n }\n\n // Consume 'n' characters from the input.\n function consume(result) {\n input = input.substr(result.length);\n return result;\n }\n\n var m = input.match(/^([^<]*)(<[^>]*>?)?/);\n // If there is some text before the next tag, return it, otherwise return\n // the tag.\n return consume(m[1] ? m[1] : m[2]);\n }\n\n function unescape(s) {\n TEXTAREA_ELEMENT.innerHTML = s;\n s = TEXTAREA_ELEMENT.textContent;\n TEXTAREA_ELEMENT.textContent = \"\";\n return s;\n }\n\n function shouldAdd(current, element) {\n return !NEEDS_PARENT[element.localName] ||\n NEEDS_PARENT[element.localName] === current.localName;\n }\n\n // Create an element for this tag.\n function createElement(type, annotation) {\n var tagName = TAG_NAME[type];\n if (!tagName) {\n return null;\n }\n var element = window.document.createElement(tagName);\n var name = TAG_ANNOTATION[type];\n if (name && annotation) {\n element[name] = annotation.trim();\n }\n return element;\n }\n\n var rootDiv = window.document.createElement(\"div\"),\n current = rootDiv,\n t,\n tagStack = [];\n\n while ((t = nextToken()) !== null) {\n if (t[0] === '<') {\n if (t[1] === \"/\") {\n // If the closing tag matches, move back up to the parent node.\n if (tagStack.length &&\n tagStack[tagStack.length - 1] === t.substr(2).replace(\">\", \"\")) {\n tagStack.pop();\n current = current.parentNode;\n }\n // Otherwise just ignore the end tag.\n continue;\n }\n var ts = parseTimeStamp(t.substr(1, t.length - 2));\n var node;\n if (ts) {\n // Timestamps are lead nodes as well.\n node = window.document.createProcessingInstruction(\"timestamp\", ts);\n current.appendChild(node);\n continue;\n }\n var m = t.match(/^<([^.\\s/0-9>]+)(\\.[^\\s\\\\>]+)?([^>\\\\]+)?(\\\\?)>?$/);\n // If we can't parse the tag, skip to the next tag.\n if (!m) {\n continue;\n }\n // Try to construct an element, and ignore the tag if we couldn't.\n node = createElement(m[1], m[3]);\n if (!node) {\n continue;\n }\n // Determine if the tag should be added based on the context of where it\n // is placed in the cuetext.\n if (!shouldAdd(current, node)) {\n continue;\n }\n // Set the class list (as a list of classes, separated by space).\n if (m[2]) {\n var classes = m[2].split('.');\n\n classes.forEach(function(cl) {\n var bgColor = /^bg_/.test(cl);\n // slice out `bg_` if it's a background color\n var colorName = bgColor ? cl.slice(3) : cl;\n\n if (DEFAULT_COLOR_CLASS.hasOwnProperty(colorName)) {\n var propName = bgColor ? 'background-color' : 'color';\n var propValue = DEFAULT_COLOR_CLASS[colorName];\n\n node.style[propName] = propValue;\n }\n });\n\n node.className = classes.join(' ');\n }\n // Append the node to the current node, and enter the scope of the new\n // node.\n tagStack.push(m[1]);\n current.appendChild(node);\n current = node;\n continue;\n }\n\n // Text nodes are leaf nodes.\n current.appendChild(window.document.createTextNode(unescape(t)));\n }\n\n return rootDiv;\n}\n\n// This is a list of all the Unicode characters that have a strong\n// right-to-left category. What this means is that these characters are\n// written right-to-left for sure. It was generated by pulling all the strong\n// right-to-left characters out of the Unicode data table. That table can\n// found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt\nvar strongRTLRanges = [[0x5be, 0x5be], [0x5c0, 0x5c0], [0x5c3, 0x5c3], [0x5c6, 0x5c6],\n [0x5d0, 0x5ea], [0x5f0, 0x5f4], [0x608, 0x608], [0x60b, 0x60b], [0x60d, 0x60d],\n [0x61b, 0x61b], [0x61e, 0x64a], [0x66d, 0x66f], [0x671, 0x6d5], [0x6e5, 0x6e6],\n [0x6ee, 0x6ef], [0x6fa, 0x70d], [0x70f, 0x710], [0x712, 0x72f], [0x74d, 0x7a5],\n [0x7b1, 0x7b1], [0x7c0, 0x7ea], [0x7f4, 0x7f5], [0x7fa, 0x7fa], [0x800, 0x815],\n [0x81a, 0x81a], [0x824, 0x824], [0x828, 0x828], [0x830, 0x83e], [0x840, 0x858],\n [0x85e, 0x85e], [0x8a0, 0x8a0], [0x8a2, 0x8ac], [0x200f, 0x200f],\n [0xfb1d, 0xfb1d], [0xfb1f, 0xfb28], [0xfb2a, 0xfb36], [0xfb38, 0xfb3c],\n [0xfb3e, 0xfb3e], [0xfb40, 0xfb41], [0xfb43, 0xfb44], [0xfb46, 0xfbc1],\n [0xfbd3, 0xfd3d], [0xfd50, 0xfd8f], [0xfd92, 0xfdc7], [0xfdf0, 0xfdfc],\n [0xfe70, 0xfe74], [0xfe76, 0xfefc], [0x10800, 0x10805], [0x10808, 0x10808],\n [0x1080a, 0x10835], [0x10837, 0x10838], [0x1083c, 0x1083c], [0x1083f, 0x10855],\n [0x10857, 0x1085f], [0x10900, 0x1091b], [0x10920, 0x10939], [0x1093f, 0x1093f],\n [0x10980, 0x109b7], [0x109be, 0x109bf], [0x10a00, 0x10a00], [0x10a10, 0x10a13],\n [0x10a15, 0x10a17], [0x10a19, 0x10a33], [0x10a40, 0x10a47], [0x10a50, 0x10a58],\n [0x10a60, 0x10a7f], [0x10b00, 0x10b35], [0x10b40, 0x10b55], [0x10b58, 0x10b72],\n [0x10b78, 0x10b7f], [0x10c00, 0x10c48], [0x1ee00, 0x1ee03], [0x1ee05, 0x1ee1f],\n [0x1ee21, 0x1ee22], [0x1ee24, 0x1ee24], [0x1ee27, 0x1ee27], [0x1ee29, 0x1ee32],\n [0x1ee34, 0x1ee37], [0x1ee39, 0x1ee39], [0x1ee3b, 0x1ee3b], [0x1ee42, 0x1ee42],\n [0x1ee47, 0x1ee47], [0x1ee49, 0x1ee49], [0x1ee4b, 0x1ee4b], [0x1ee4d, 0x1ee4f],\n [0x1ee51, 0x1ee52], [0x1ee54, 0x1ee54], [0x1ee57, 0x1ee57], [0x1ee59, 0x1ee59],\n [0x1ee5b, 0x1ee5b], [0x1ee5d, 0x1ee5d], [0x1ee5f, 0x1ee5f], [0x1ee61, 0x1ee62],\n [0x1ee64, 0x1ee64], [0x1ee67, 0x1ee6a], [0x1ee6c, 0x1ee72], [0x1ee74, 0x1ee77],\n [0x1ee79, 0x1ee7c], [0x1ee7e, 0x1ee7e], [0x1ee80, 0x1ee89], [0x1ee8b, 0x1ee9b],\n [0x1eea1, 0x1eea3], [0x1eea5, 0x1eea9], [0x1eeab, 0x1eebb], [0x10fffd, 0x10fffd]];\n\nfunction isStrongRTLChar(charCode) {\n for (var i = 0; i < strongRTLRanges.length; i++) {\n var currentRange = strongRTLRanges[i];\n if (charCode >= currentRange[0] && charCode <= currentRange[1]) {\n return true;\n }\n }\n\n return false;\n}\n\nfunction determineBidi(cueDiv) {\n var nodeStack = [],\n text = \"\",\n charCode;\n\n if (!cueDiv || !cueDiv.childNodes) {\n return \"ltr\";\n }\n\n function pushNodes(nodeStack, node) {\n for (var i = node.childNodes.length - 1; i >= 0; i--) {\n nodeStack.push(node.childNodes[i]);\n }\n }\n\n function nextTextNode(nodeStack) {\n if (!nodeStack || !nodeStack.length) {\n return null;\n }\n\n var node = nodeStack.pop(),\n text = node.textContent || node.innerText;\n if (text) {\n // TODO: This should match all unicode type B characters (paragraph\n // separator characters). See issue #115.\n var m = text.match(/^.*(\\n|\\r)/);\n if (m) {\n nodeStack.length = 0;\n return m[0];\n }\n return text;\n }\n if (node.tagName === \"ruby\") {\n return nextTextNode(nodeStack);\n }\n if (node.childNodes) {\n pushNodes(nodeStack, node);\n return nextTextNode(nodeStack);\n }\n }\n\n pushNodes(nodeStack, cueDiv);\n while ((text = nextTextNode(nodeStack))) {\n for (var i = 0; i < text.length; i++) {\n charCode = text.charCodeAt(i);\n if (isStrongRTLChar(charCode)) {\n return \"rtl\";\n }\n }\n }\n return \"ltr\";\n}\n\nfunction computeLinePos(cue) {\n if (typeof cue.line === \"number\" &&\n (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) {\n return cue.line;\n }\n if (!cue.track || !cue.track.textTrackList ||\n !cue.track.textTrackList.mediaElement) {\n return -1;\n }\n var track = cue.track,\n trackList = track.textTrackList,\n count = 0;\n for (var i = 0; i < trackList.length && trackList[i] !== track; i++) {\n if (trackList[i].mode === \"showing\") {\n count++;\n }\n }\n return ++count * -1;\n}\n\nfunction StyleBox() {\n}\n\n// Apply styles to a div. If there is no div passed then it defaults to the\n// div on 'this'.\nStyleBox.prototype.applyStyles = function(styles, div) {\n div = div || this.div;\n for (var prop in styles) {\n if (styles.hasOwnProperty(prop)) {\n div.style[prop] = styles[prop];\n }\n }\n};\n\nStyleBox.prototype.formatStyle = function(val, unit) {\n return val === 0 ? 0 : val + unit;\n};\n\n// Constructs the computed display state of the cue (a div). Places the div\n// into the overlay which should be a block level element (usually a div).\nfunction CueStyleBox(window, cue, styleOptions) {\n StyleBox.call(this);\n this.cue = cue;\n\n // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will\n // have inline positioning and will function as the cue background box.\n this.cueDiv = parseContent(window, cue.text);\n var styles = {\n color: \"rgba(255, 255, 255, 1)\",\n backgroundColor: \"rgba(0, 0, 0, 0.8)\",\n position: \"relative\",\n left: 0,\n right: 0,\n top: 0,\n bottom: 0,\n display: \"inline\",\n writingMode: cue.vertical === \"\" ? \"horizontal-tb\"\n : cue.vertical === \"lr\" ? \"vertical-lr\"\n : \"vertical-rl\",\n unicodeBidi: \"plaintext\"\n };\n\n this.applyStyles(styles, this.cueDiv);\n\n // Create an absolutely positioned div that will be used to position the cue\n // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS\n // mirrors of them except middle instead of center on Safari.\n this.div = window.document.createElement(\"div\");\n styles = {\n direction: determineBidi(this.cueDiv),\n writingMode: cue.vertical === \"\" ? \"horizontal-tb\"\n : cue.vertical === \"lr\" ? \"vertical-lr\"\n : \"vertical-rl\",\n unicodeBidi: \"plaintext\",\n textAlign: cue.align === \"middle\" ? \"center\" : cue.align,\n font: styleOptions.font,\n whiteSpace: \"pre-line\",\n position: \"absolute\"\n };\n\n this.applyStyles(styles);\n this.div.appendChild(this.cueDiv);\n\n // Calculate the distance from the reference edge of the viewport to the text\n // position of the cue box. The reference edge will be resolved later when\n // the box orientation styles are applied.\n var textPos = 0;\n switch (cue.positionAlign) {\n case \"start\":\n case \"line-left\":\n textPos = cue.position;\n break;\n case \"center\":\n textPos = cue.position - (cue.size / 2);\n break;\n case \"end\":\n case \"line-right\":\n textPos = cue.position - cue.size;\n break;\n }\n\n // Horizontal box orientation; textPos is the distance from the left edge of the\n // area to the left edge of the box and cue.size is the distance extending to\n // the right from there.\n if (cue.vertical === \"\") {\n this.applyStyles({\n left: this.formatStyle(textPos, \"%\"),\n width: this.formatStyle(cue.size, \"%\")\n });\n // Vertical box orientation; textPos is the distance from the top edge of the\n // area to the top edge of the box and cue.size is the height extending\n // downwards from there.\n } else {\n this.applyStyles({\n top: this.formatStyle(textPos, \"%\"),\n height: this.formatStyle(cue.size, \"%\")\n });\n }\n\n this.move = function(box) {\n this.applyStyles({\n top: this.formatStyle(box.top, \"px\"),\n bottom: this.formatStyle(box.bottom, \"px\"),\n left: this.formatStyle(box.left, \"px\"),\n right: this.formatStyle(box.right, \"px\"),\n height: this.formatStyle(box.height, \"px\"),\n width: this.formatStyle(box.width, \"px\")\n });\n };\n}\nCueStyleBox.prototype = _objCreate(StyleBox.prototype);\nCueStyleBox.prototype.constructor = CueStyleBox;\n\n// Represents the co-ordinates of an Element in a way that we can easily\n// compute things with such as if it overlaps or intersects with another Element.\n// Can initialize it with either a StyleBox or another BoxPosition.\nfunction BoxPosition(obj) {\n // Either a BoxPosition was passed in and we need to copy it, or a StyleBox\n // was passed in and we need to copy the results of 'getBoundingClientRect'\n // as the object returned is readonly. All co-ordinate values are in reference\n // to the viewport origin (top left).\n var lh, height, width, top;\n if (obj.div) {\n height = obj.div.offsetHeight;\n width = obj.div.offsetWidth;\n top = obj.div.offsetTop;\n\n var rects = (rects = obj.div.childNodes) && (rects = rects[0]) &&\n rects.getClientRects && rects.getClientRects();\n obj = obj.div.getBoundingClientRect();\n // In certain cases the outter div will be slightly larger then the sum of\n // the inner div's lines. This could be due to bold text, etc, on some platforms.\n // In this case we should get the average line height and use that. This will\n // result in the desired behaviour.\n lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length)\n : 0;\n\n }\n this.left = obj.left;\n this.right = obj.right;\n this.top = obj.top || top;\n this.height = obj.height || height;\n this.bottom = obj.bottom || (top + (obj.height || height));\n this.width = obj.width || width;\n this.lineHeight = lh !== undefined ? lh : obj.lineHeight;\n}\n\n// Move the box along a particular axis. Optionally pass in an amount to move\n// the box. If no amount is passed then the default is the line height of the\n// box.\nBoxPosition.prototype.move = function(axis, toMove) {\n toMove = toMove !== undefined ? toMove : this.lineHeight;\n switch (axis) {\n case \"+x\":\n this.left += toMove;\n this.right += toMove;\n break;\n case \"-x\":\n this.left -= toMove;\n this.right -= toMove;\n break;\n case \"+y\":\n this.top += toMove;\n this.bottom += toMove;\n break;\n case \"-y\":\n this.top -= toMove;\n this.bottom -= toMove;\n break;\n }\n};\n\n// Check if this box overlaps another box, b2.\nBoxPosition.prototype.overlaps = function(b2) {\n return this.left < b2.right &&\n this.right > b2.left &&\n this.top < b2.bottom &&\n this.bottom > b2.top;\n};\n\n// Check if this box overlaps any other boxes in boxes.\nBoxPosition.prototype.overlapsAny = function(boxes) {\n for (var i = 0; i < boxes.length; i++) {\n if (this.overlaps(boxes[i])) {\n return true;\n }\n }\n return false;\n};\n\n// Check if this box is within another box.\nBoxPosition.prototype.within = function(container) {\n return this.top >= container.top &&\n this.bottom <= container.bottom &&\n this.left >= container.left &&\n this.right <= container.right;\n};\n\n// Check if this box is entirely within the container or it is overlapping\n// on the edge opposite of the axis direction passed. For example, if \"+x\" is\n// passed and the box is overlapping on the left edge of the container, then\n// return true.\nBoxPosition.prototype.overlapsOppositeAxis = function(container, axis) {\n switch (axis) {\n case \"+x\":\n return this.left < container.left;\n case \"-x\":\n return this.right > container.right;\n case \"+y\":\n return this.top < container.top;\n case \"-y\":\n return this.bottom > container.bottom;\n }\n};\n\n// Find the percentage of the area that this box is overlapping with another\n// box.\nBoxPosition.prototype.intersectPercentage = function(b2) {\n var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)),\n y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)),\n intersectArea = x * y;\n return intersectArea / (this.height * this.width);\n};\n\n// Convert the positions from this box to CSS compatible positions using\n// the reference container's positions. This has to be done because this\n// box's positions are in reference to the viewport origin, whereas, CSS\n// values are in referecne to their respective edges.\nBoxPosition.prototype.toCSSCompatValues = function(reference) {\n return {\n top: this.top - reference.top,\n bottom: reference.bottom - this.bottom,\n left: this.left - reference.left,\n right: reference.right - this.right,\n height: this.height,\n width: this.width\n };\n};\n\n// Get an object that represents the box's position without anything extra.\n// Can pass a StyleBox, HTMLElement, or another BoxPositon.\nBoxPosition.getSimpleBoxPosition = function(obj) {\n var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0;\n var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0;\n var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0;\n\n obj = obj.div ? obj.div.getBoundingClientRect() :\n obj.tagName ? obj.getBoundingClientRect() : obj;\n var ret = {\n left: obj.left,\n right: obj.right,\n top: obj.top || top,\n height: obj.height || height,\n bottom: obj.bottom || (top + (obj.height || height)),\n width: obj.width || width\n };\n return ret;\n};\n\n// Move a StyleBox to its specified, or next best, position. The containerBox\n// is the box that contains the StyleBox, such as a div. boxPositions are\n// a list of other boxes that the styleBox can't overlap with.\nfunction moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) {\n\n // Find the best position for a cue box, b, on the video. The axis parameter\n // is a list of axis, the order of which, it will move the box along. For example:\n // Passing [\"+x\", \"-x\"] will move the box first along the x axis in the positive\n // direction. If it doesn't find a good position for it there it will then move\n // it along the x axis in the negative direction.\n function findBestPosition(b, axis) {\n var bestPosition,\n specifiedPosition = new BoxPosition(b),\n percentage = 1; // Highest possible so the first thing we get is better.\n\n for (var i = 0; i < axis.length; i++) {\n while (b.overlapsOppositeAxis(containerBox, axis[i]) ||\n (b.within(containerBox) && b.overlapsAny(boxPositions))) {\n b.move(axis[i]);\n }\n // We found a spot where we aren't overlapping anything. This is our\n // best position.\n if (b.within(containerBox)) {\n return b;\n }\n var p = b.intersectPercentage(containerBox);\n // If we're outside the container box less then we were on our last try\n // then remember this position as the best position.\n if (percentage > p) {\n bestPosition = new BoxPosition(b);\n percentage = p;\n }\n // Reset the box position to the specified position.\n b = new BoxPosition(specifiedPosition);\n }\n return bestPosition || specifiedPosition;\n }\n\n var boxPosition = new BoxPosition(styleBox),\n cue = styleBox.cue,\n linePos = computeLinePos(cue),\n axis = [];\n\n // If we have a line number to align the cue to.\n if (cue.snapToLines) {\n var size;\n switch (cue.vertical) {\n case \"\":\n axis = [ \"+y\", \"-y\" ];\n size = \"height\";\n break;\n case \"rl\":\n axis = [ \"+x\", \"-x\" ];\n size = \"width\";\n break;\n case \"lr\":\n axis = [ \"-x\", \"+x\" ];\n size = \"width\";\n break;\n }\n\n var step = boxPosition.lineHeight,\n position = step * Math.round(linePos),\n maxPosition = containerBox[size] + step,\n initialAxis = axis[0];\n\n // If the specified intial position is greater then the max position then\n // clamp the box to the amount of steps it would take for the box to\n // reach the max position.\n if (Math.abs(position) > maxPosition) {\n position = position < 0 ? -1 : 1;\n position *= Math.ceil(maxPosition / step) * step;\n }\n\n // If computed line position returns negative then line numbers are\n // relative to the bottom of the video instead of the top. Therefore, we\n // need to increase our initial position by the length or width of the\n // video, depending on the writing direction, and reverse our axis directions.\n if (linePos < 0) {\n position += cue.vertical === \"\" ? containerBox.height : containerBox.width;\n axis = axis.reverse();\n }\n\n // Move the box to the specified position. This may not be its best\n // position.\n boxPosition.move(initialAxis, position);\n\n } else {\n // If we have a percentage line value for the cue.\n var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100;\n\n switch (cue.lineAlign) {\n case \"center\":\n linePos -= (calculatedPercentage / 2);\n break;\n case \"end\":\n linePos -= calculatedPercentage;\n break;\n }\n\n // Apply initial line position to the cue box.\n switch (cue.vertical) {\n case \"\":\n styleBox.applyStyles({\n top: styleBox.formatStyle(linePos, \"%\")\n });\n break;\n case \"rl\":\n styleBox.applyStyles({\n left: styleBox.formatStyle(linePos, \"%\")\n });\n break;\n case \"lr\":\n styleBox.applyStyles({\n right: styleBox.formatStyle(linePos, \"%\")\n });\n break;\n }\n\n axis = [ \"+y\", \"-x\", \"+x\", \"-y\" ];\n\n // Get the box position again after we've applied the specified positioning\n // to it.\n boxPosition = new BoxPosition(styleBox);\n }\n\n var bestPosition = findBestPosition(boxPosition, axis);\n styleBox.move(bestPosition.toCSSCompatValues(containerBox));\n}\n\nfunction WebVTT() {\n // Nothing\n}\n\n// Helper to allow strings to be decoded instead of the default binary utf8 data.\nWebVTT.StringDecoder = function() {\n return {\n decode: function(data) {\n if (!data) {\n return \"\";\n }\n if (typeof data !== \"string\") {\n throw new Error(\"Error - expected string data.\");\n }\n return decodeURIComponent(encodeURIComponent(data));\n }\n };\n};\n\nWebVTT.convertCueToDOMTree = function(window, cuetext) {\n if (!window || !cuetext) {\n return null;\n }\n return parseContent(window, cuetext);\n};\n\nvar FONT_SIZE_PERCENT = 0.05;\nvar FONT_STYLE = \"sans-serif\";\nvar CUE_BACKGROUND_PADDING = \"1.5%\";\n\n// Runs the processing model over the cues and regions passed to it.\n// @param overlay A block level element (usually a div) that the computed cues\n// and regions will be placed into.\nWebVTT.processCues = function(window, cues, overlay) {\n if (!window || !cues || !overlay) {\n return null;\n }\n\n // Remove all previous children.\n while (overlay.firstChild) {\n overlay.removeChild(overlay.firstChild);\n }\n\n var paddedOverlay = window.document.createElement(\"div\");\n paddedOverlay.style.position = \"absolute\";\n paddedOverlay.style.left = \"0\";\n paddedOverlay.style.right = \"0\";\n paddedOverlay.style.top = \"0\";\n paddedOverlay.style.bottom = \"0\";\n paddedOverlay.style.margin = CUE_BACKGROUND_PADDING;\n overlay.appendChild(paddedOverlay);\n\n // Determine if we need to compute the display states of the cues. This could\n // be the case if a cue's state has been changed since the last computation or\n // if it has not been computed yet.\n function shouldCompute(cues) {\n for (var i = 0; i < cues.length; i++) {\n if (cues[i].hasBeenReset || !cues[i].displayState) {\n return true;\n }\n }\n return false;\n }\n\n // We don't need to recompute the cues' display states. Just reuse them.\n if (!shouldCompute(cues)) {\n for (var i = 0; i < cues.length; i++) {\n paddedOverlay.appendChild(cues[i].displayState);\n }\n return;\n }\n\n var boxPositions = [],\n containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay),\n fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100;\n var styleOptions = {\n font: fontSize + \"px \" + FONT_STYLE\n };\n\n (function() {\n var styleBox, cue;\n\n for (var i = 0; i < cues.length; i++) {\n cue = cues[i];\n\n // Compute the intial position and styles of the cue div.\n styleBox = new CueStyleBox(window, cue, styleOptions);\n paddedOverlay.appendChild(styleBox.div);\n\n // Move the cue div to it's correct line position.\n moveBoxToLinePosition(window, styleBox, containerBox, boxPositions);\n\n // Remember the computed div so that we don't have to recompute it later\n // if we don't have too.\n cue.displayState = styleBox.div;\n\n boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox));\n }\n })();\n};\n\nWebVTT.Parser = function(window, vttjs, decoder) {\n if (!decoder) {\n decoder = vttjs;\n vttjs = {};\n }\n if (!vttjs) {\n vttjs = {};\n }\n\n this.window = window;\n this.vttjs = vttjs;\n this.state = \"INITIAL\";\n this.buffer = \"\";\n this.decoder = decoder || new TextDecoder(\"utf8\");\n this.regionList = [];\n};\n\nWebVTT.Parser.prototype = {\n // If the error is a ParsingError then report it to the consumer if\n // possible. If it's not a ParsingError then throw it like normal.\n reportOrThrowError: function(e) {\n if (e instanceof ParsingError) {\n this.onparsingerror && this.onparsingerror(e);\n } else {\n throw e;\n }\n },\n parse: function (data) {\n var self = this;\n\n // If there is no data then we won't decode it, but will just try to parse\n // whatever is in buffer already. This may occur in circumstances, for\n // example when flush() is called.\n if (data) {\n // Try to decode the data that we received.\n self.buffer += self.decoder.decode(data, {stream: true});\n }\n\n function collectNextLine() {\n var buffer = self.buffer;\n var pos = 0;\n while (pos < buffer.length && buffer[pos] !== '\\r' && buffer[pos] !== '\\n') {\n ++pos;\n }\n var line = buffer.substr(0, pos);\n // Advance the buffer early in case we fail below.\n if (buffer[pos] === '\\r') {\n ++pos;\n }\n if (buffer[pos] === '\\n') {\n ++pos;\n }\n self.buffer = buffer.substr(pos);\n return line;\n }\n\n // 3.4 WebVTT region and WebVTT region settings syntax\n function parseRegion(input) {\n var settings = new Settings();\n\n parseOptions(input, function (k, v) {\n switch (k) {\n case \"id\":\n settings.set(k, v);\n break;\n case \"width\":\n settings.percent(k, v);\n break;\n case \"lines\":\n settings.integer(k, v);\n break;\n case \"regionanchor\":\n case \"viewportanchor\":\n var xy = v.split(',');\n if (xy.length !== 2) {\n break;\n }\n // We have to make sure both x and y parse, so use a temporary\n // settings object here.\n var anchor = new Settings();\n anchor.percent(\"x\", xy[0]);\n anchor.percent(\"y\", xy[1]);\n if (!anchor.has(\"x\") || !anchor.has(\"y\")) {\n break;\n }\n settings.set(k + \"X\", anchor.get(\"x\"));\n settings.set(k + \"Y\", anchor.get(\"y\"));\n break;\n case \"scroll\":\n settings.alt(k, v, [\"up\"]);\n break;\n }\n }, /=/, /\\s/);\n\n // Create the region, using default values for any values that were not\n // specified.\n if (settings.has(\"id\")) {\n var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)();\n region.width = settings.get(\"width\", 100);\n region.lines = settings.get(\"lines\", 3);\n region.regionAnchorX = settings.get(\"regionanchorX\", 0);\n region.regionAnchorY = settings.get(\"regionanchorY\", 100);\n region.viewportAnchorX = settings.get(\"viewportanchorX\", 0);\n region.viewportAnchorY = settings.get(\"viewportanchorY\", 100);\n region.scroll = settings.get(\"scroll\", \"\");\n // Register the region.\n self.onregion && self.onregion(region);\n // Remember the VTTRegion for later in case we parse any VTTCues that\n // reference it.\n self.regionList.push({\n id: settings.get(\"id\"),\n region: region\n });\n }\n }\n\n // draft-pantos-http-live-streaming-20\n // https://tools.ietf.org/html/draft-pantos-http-live-streaming-20#section-3.5\n // 3.5 WebVTT\n function parseTimestampMap(input) {\n var settings = new Settings();\n\n parseOptions(input, function(k, v) {\n switch(k) {\n case \"MPEGT\":\n settings.integer(k + 'S', v);\n break;\n case \"LOCA\":\n settings.set(k + 'L', parseTimeStamp(v));\n break;\n }\n }, /[^\\d]:/, /,/);\n\n self.ontimestampmap && self.ontimestampmap({\n \"MPEGTS\": settings.get(\"MPEGTS\"),\n \"LOCAL\": settings.get(\"LOCAL\")\n });\n }\n\n // 3.2 WebVTT metadata header syntax\n function parseHeader(input) {\n if (input.match(/X-TIMESTAMP-MAP/)) {\n // This line contains HLS X-TIMESTAMP-MAP metadata\n parseOptions(input, function(k, v) {\n switch(k) {\n case \"X-TIMESTAMP-MAP\":\n parseTimestampMap(v);\n break;\n }\n }, /=/);\n } else {\n parseOptions(input, function (k, v) {\n switch (k) {\n case \"Region\":\n // 3.3 WebVTT region metadata header syntax\n parseRegion(v);\n break;\n }\n }, /:/);\n }\n\n }\n\n // 5.1 WebVTT file parsing.\n try {\n var line;\n if (self.state === \"INITIAL\") {\n // We can't start parsing until we have the first line.\n if (!/\\r\\n|\\n/.test(self.buffer)) {\n return this;\n }\n\n line = collectNextLine();\n\n var m = line.match(/^WEBVTT([ \\t].*)?$/);\n if (!m || !m[0]) {\n throw new ParsingError(ParsingError.Errors.BadSignature);\n }\n\n self.state = \"HEADER\";\n }\n\n var alreadyCollectedLine = false;\n while (self.buffer) {\n // We can't parse a line until we have the full line.\n if (!/\\r\\n|\\n/.test(self.buffer)) {\n return this;\n }\n\n if (!alreadyCollectedLine) {\n line = collectNextLine();\n } else {\n alreadyCollectedLine = false;\n }\n\n switch (self.state) {\n case \"HEADER\":\n // 13-18 - Allow a header (metadata) under the WEBVTT line.\n if (/:/.test(line)) {\n parseHeader(line);\n } else if (!line) {\n // An empty line terminates the header and starts the body (cues).\n self.state = \"ID\";\n }\n continue;\n case \"NOTE\":\n // Ignore NOTE blocks.\n if (!line) {\n self.state = \"ID\";\n }\n continue;\n case \"ID\":\n // Check for the start of NOTE blocks.\n if (/^NOTE($|[ \\t])/.test(line)) {\n self.state = \"NOTE\";\n break;\n }\n // 19-29 - Allow any number of line terminators, then initialize new cue values.\n if (!line) {\n continue;\n }\n self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, \"\");\n // Safari still uses the old middle value and won't accept center\n try {\n self.cue.align = \"center\";\n } catch (e) {\n self.cue.align = \"middle\";\n }\n self.state = \"CUE\";\n // 30-39 - Check if self line contains an optional identifier or timing data.\n if (line.indexOf(\"-->\") === -1) {\n self.cue.id = line;\n continue;\n }\n // Process line as start of a cue.\n /*falls through*/\n case \"CUE\":\n // 40 - Collect cue timings and settings.\n try {\n parseCue(line, self.cue, self.regionList);\n } catch (e) {\n self.reportOrThrowError(e);\n // In case of an error ignore rest of the cue.\n self.cue = null;\n self.state = \"BADCUE\";\n continue;\n }\n self.state = \"CUETEXT\";\n continue;\n case \"CUETEXT\":\n var hasSubstring = line.indexOf(\"-->\") !== -1;\n // 34 - If we have an empty line then report the cue.\n // 35 - If we have the special substring '-->' then report the cue,\n // but do not collect the line as we need to process the current\n // one as a new cue.\n if (!line || hasSubstring && (alreadyCollectedLine = true)) {\n // We are done parsing self cue.\n self.oncue && self.oncue(self.cue);\n self.cue = null;\n self.state = \"ID\";\n continue;\n }\n if (self.cue.text) {\n self.cue.text += \"\\n\";\n }\n self.cue.text += line.replace(/\\u2028/g, '\\n').replace(/u2029/g, '\\n');\n continue;\n case \"BADCUE\": // BADCUE\n // 54-62 - Collect and discard the remaining cue.\n if (!line) {\n self.state = \"ID\";\n }\n continue;\n }\n }\n } catch (e) {\n self.reportOrThrowError(e);\n\n // If we are currently parsing a cue, report what we have.\n if (self.state === \"CUETEXT\" && self.cue && self.oncue) {\n self.oncue(self.cue);\n }\n self.cue = null;\n // Enter BADWEBVTT state if header was not parsed correctly otherwise\n // another exception occurred so enter BADCUE state.\n self.state = self.state === \"INITIAL\" ? \"BADWEBVTT\" : \"BADCUE\";\n }\n return this;\n },\n flush: function () {\n var self = this;\n try {\n // Finish decoding the stream.\n self.buffer += self.decoder.decode();\n // Synthesize the end of the current cue or region.\n if (self.cue || self.state === \"HEADER\") {\n self.buffer += \"\\n\\n\";\n self.parse();\n }\n // If we've flushed, parsed, and we're still on the INITIAL state then\n // that means we don't have enough of the stream to parse the first\n // line.\n if (self.state === \"INITIAL\") {\n throw new ParsingError(ParsingError.Errors.BadSignature);\n }\n } catch(e) {\n self.reportOrThrowError(e);\n }\n self.onflush && self.onflush();\n return this;\n }\n};\n\nmodule.exports = WebVTT;\n", "/**\n * Copyright 2013 vtt.js Contributors\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\nvar autoKeyword = \"auto\";\nvar directionSetting = {\n \"\": 1,\n \"lr\": 1,\n \"rl\": 1\n};\nvar alignSetting = {\n \"start\": 1,\n \"center\": 1,\n \"end\": 1,\n \"left\": 1,\n \"right\": 1,\n \"auto\": 1,\n \"line-left\": 1,\n \"line-right\": 1\n};\n\nfunction findDirectionSetting(value) {\n if (typeof value !== \"string\") {\n return false;\n }\n var dir = directionSetting[value.toLowerCase()];\n return dir ? value.toLowerCase() : false;\n}\n\nfunction findAlignSetting(value) {\n if (typeof value !== \"string\") {\n return false;\n }\n var align = alignSetting[value.toLowerCase()];\n return align ? value.toLowerCase() : false;\n}\n\nfunction VTTCue(startTime, endTime, text) {\n /**\n * Shim implementation specific properties. These properties are not in\n * the spec.\n */\n\n // Lets us know when the VTTCue's data has changed in such a way that we need\n // to recompute its display state. This lets us compute its display state\n // lazily.\n this.hasBeenReset = false;\n\n /**\n * VTTCue and TextTrackCue properties\n * http://dev.w3.org/html5/webvtt/#vttcue-interface\n */\n\n var _id = \"\";\n var _pauseOnExit = false;\n var _startTime = startTime;\n var _endTime = endTime;\n var _text = text;\n var _region = null;\n var _vertical = \"\";\n var _snapToLines = true;\n var _line = \"auto\";\n var _lineAlign = \"start\";\n var _position = \"auto\";\n var _positionAlign = \"auto\";\n var _size = 100;\n var _align = \"center\";\n\n Object.defineProperties(this, {\n \"id\": {\n enumerable: true,\n get: function() {\n return _id;\n },\n set: function(value) {\n _id = \"\" + value;\n }\n },\n\n \"pauseOnExit\": {\n enumerable: true,\n get: function() {\n return _pauseOnExit;\n },\n set: function(value) {\n _pauseOnExit = !!value;\n }\n },\n\n \"startTime\": {\n enumerable: true,\n get: function() {\n return _startTime;\n },\n set: function(value) {\n if (typeof value !== \"number\") {\n throw new TypeError(\"Start time must be set to a number.\");\n }\n _startTime = value;\n this.hasBeenReset = true;\n }\n },\n\n \"endTime\": {\n enumerable: true,\n get: function() {\n return _endTime;\n },\n set: function(value) {\n if (typeof value !== \"number\") {\n throw new TypeError(\"End time must be set to a number.\");\n }\n _endTime = value;\n this.hasBeenReset = true;\n }\n },\n\n \"text\": {\n enumerable: true,\n get: function() {\n return _text;\n },\n set: function(value) {\n _text = \"\" + value;\n this.hasBeenReset = true;\n }\n },\n\n \"region\": {\n enumerable: true,\n get: function() {\n return _region;\n },\n set: function(value) {\n _region = value;\n this.hasBeenReset = true;\n }\n },\n\n \"vertical\": {\n enumerable: true,\n get: function() {\n return _vertical;\n },\n set: function(value) {\n var setting = findDirectionSetting(value);\n // Have to check for false because the setting an be an empty string.\n if (setting === false) {\n throw new SyntaxError(\"Vertical: an invalid or illegal direction string was specified.\");\n }\n _vertical = setting;\n this.hasBeenReset = true;\n }\n },\n\n \"snapToLines\": {\n enumerable: true,\n get: function() {\n return _snapToLines;\n },\n set: function(value) {\n _snapToLines = !!value;\n this.hasBeenReset = true;\n }\n },\n\n \"line\": {\n enumerable: true,\n get: function() {\n return _line;\n },\n set: function(value) {\n if (typeof value !== \"number\" && value !== autoKeyword) {\n throw new SyntaxError(\"Line: an invalid number or illegal string was specified.\");\n }\n _line = value;\n this.hasBeenReset = true;\n }\n },\n\n \"lineAlign\": {\n enumerable: true,\n get: function() {\n return _lineAlign;\n },\n set: function(value) {\n var setting = findAlignSetting(value);\n if (!setting) {\n console.warn(\"lineAlign: an invalid or illegal string was specified.\");\n } else {\n _lineAlign = setting;\n this.hasBeenReset = true;\n }\n }\n },\n\n \"position\": {\n enumerable: true,\n get: function() {\n return _position;\n },\n set: function(value) {\n if (value < 0 || value > 100) {\n throw new Error(\"Position must be between 0 and 100.\");\n }\n _position = value;\n this.hasBeenReset = true;\n }\n },\n\n \"positionAlign\": {\n enumerable: true,\n get: function() {\n return _positionAlign;\n },\n set: function(value) {\n var setting = findAlignSetting(value);\n if (!setting) {\n console.warn(\"positionAlign: an invalid or illegal string was specified.\");\n } else {\n _positionAlign = setting;\n this.hasBeenReset = true;\n }\n }\n },\n\n \"size\": {\n enumerable: true,\n get: function() {\n return _size;\n },\n set: function(value) {\n if (value < 0 || value > 100) {\n throw new Error(\"Size must be between 0 and 100.\");\n }\n _size = value;\n this.hasBeenReset = true;\n }\n },\n\n \"align\": {\n enumerable: true,\n get: function() {\n return _align;\n },\n set: function(value) {\n var setting = findAlignSetting(value);\n if (!setting) {\n throw new SyntaxError(\"align: an invalid or illegal alignment string was specified.\");\n }\n _align = setting;\n this.hasBeenReset = true;\n }\n }\n });\n\n /**\n * Other